6.2025

Jade Spring 1.2b

Screenshot of my Guild Wars 2 fan game, Jade Spring, showing the Jade Bot at night with arches, string lights, and an overall cozy setting.
Steam Beta 1.2b

Hello everyone! First of all, thank you so much everyone for playing and enjoying Jade Spring; I’ve been so happy to hear people’s comments and ideas since the game came out on Steam on the 13th. OMG, Mukluk covered the game (you can watch it here), I couldn’t believe it. And it also got a play-through and review from AngryZorric. I’ve got a bunch of decorations that I’ve started, and all this makes me really excited to finish them and get them all in the game. Thanks again, from my heart, ahhh.

A lot of your feedback has been applied and there are some more things coming soon! I’ll be adding banners which can clear and reset your garden, so you can start building from scratch. I’m also looking into adding an undo button. And I know a couple of people have run into the weird issue where the world goes blank and you have to restart the game. It feels like an engine bug, which has been very difficult to track down, and I’m really hoping that it was fixed with the upgrade to Godot 4.4.1. I’ve been talking to Godot community folks and will keep watching this issue closely!

For now though, here’s the 1.2b version of Jade Spring ! There are a couple of new features but it’s mainly comprised of lots and lots of bug fixes. I’m hoping to make the game really stable over the next few versions while I continue to work on new decorations, and then put out a release version with a plenitude of new stuff. Here’s a list of everything that’s been changed and fixed:

Changelog (1.2b)

Note: the Jade Spring 1.2b version will be a bit bigger than it has been in the past (about 130MB). This is because the engine that the game uses (Godot) has also updated, and I’ve just moved Jade Spring up to that new version.

Minor bugfixes and improvements